Diablo 3 Witch Doctor Skills
Diablo 3 Witch Doctor Skills
The active skills of the Witch Doctor are divided into three categories, but the player
isn’t restricted to use only one category at a time, being able to make any skill combinations from the three categories. The Mana consumption of most of the skills is huge at later levels, increasing exponentially when rising in level. The passive skills can enhance the power of the Witch Doctor and also grant larger resource pool and regeneration. This is why a good balance between the active and passive skills must be reached.
The three categories for Diablo 3 Witch Doctor skills, each with their own unique active skills are: Physical Realm, Spirit Realm and Command.
Diablo 3 Witch Doctor Skills - The Physical Realm
The Diablo 3 Witch Doctor Skills - Physical Realm are active and usually give physical damage, usually enhanced with a poison effect. The damage dealt is directly influenced by the base weapon damage:
Level 1 – Poison Dart
Level 2 – Plague of Toads
Level 5 – Zombie Charger
Level 7 – Corpse Spiders
Level 9 – Firebats
Level 11 – Fire Bombs
Level 19 – Locust Swarm
Level 22 – Acid Cloud
Level 27 – Wall of Zombies
Diablo 3 Witch Doctor Skills - The Spirit Realm
The Diablo 3 Witch Doctor Skills - Spirit Realm are active and give magical damage and also chain to other monsters. Some skills also provide area control or temporary confusion among the masses:
Level 4 – Haunt
Level 8 – Horrify
Level 12 – Spirit Walk
Level 14 – Soul Harvest
Level 21 – Spirit Barrage
Level 24 – Mass Confusion
Diablo 3 Witch Doctor Skills - The Command Skills
The Diablo 3 Witch Doctor Skills - Command skills are active and offer control and hex monsters in the battlefield. The skills have varied effects and offer a huge versatility for this class, making it one of the best in area control:
Level 2 – Summon Zombie Dogs
Level 3 – Grasp of the Dead
Level 6 – Hex
Level 16 – Sacrifice
Level 18 – Gargantuan
Level 25 – Big Bad Voodoo
Level 29 – Fetish Army
Diablo 3 Witch Doctor Skills - The Passive Skills
The Diablo 3 Witch Doctor Skills - passive skills of the Witch Doctor are mostly synergetic with other active skills, so choosing the best passive to complement and enhance the already chosen active skills is paramount for an effective skill build. The passive skills of the Witch Doctor are:
Level 10 – Jungle Fortitude
Level 10 – Vermin
Level 12 – Circle of Life
Level 13 – Spiritual Attunement
Level 15 – Gruesome Feast
Level 17 – Blood Ritual
Level 18 – Bad Medicine
Level 19 – Zombie Handler
Level 20 – Pierce the Veil
Level 20 – Spirit Vessel
Level 21 – Fetish Sycophants
Level 23 – Rush of Essence
Level 25 – Vision Quest
Level 26 – Fierce Loyalty
Level 28 – Death Trance
Level 29 – Grave Injustice
Level 30 – Tribal Rites
The Witch Doctor is one of the most versatile classes in the game. With the multitude of effects the Diablo 3 witch doctor skills of this class has, one can create many skill builds that can suit many roles in the battlefield than other classes can.
From reading through our site you probably understand by now that learning how to play a class from scratch isn't as simple as it seems.. The leveling curve does exist and it isn't going to go away just from knowing the class' Skills. It comes more from creating a synergy, or a build which works well together along with the Gear to manage those Skills effectively. Being a Witch Doctor, it's no point being able to dish out amazing damage for 3 seconds if you'll immediately run out of Mana right after. That being said, Diablo 3 Secrets is here to show you exactly how Witch Doctors before you have taken everything into account and come up with various methods on how they control the battlefield with both their Undead minions as well as their Voodoo magic in tow.

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